As a software engineer at Crunchr, I often work on the front-end of the application. At Utrecht University I followed the Master’s programme Game and Media Technology, which concerns both user experience and high performance programming.
I strive to keep my code clear and compact and pay close attention to details, while at the same time trying to use my creativity. I think it is important that others and myself can still understand my code in the future and that it is clear why certain decisions have been made.
In my spare time I like to work on small software projects. Other interests are language, typography and playing the piano. Moreover, I have been actively involved in my student association Anteros as a member of the arts and culture committee and the board game dispuut.